Osher Fellow • February and March, 2016
Dr. Kim Gomez, a faculty member of the UCLA Graduate School of Education and Information, has stated, "Mathematics and science learning is carried on the wings of reading and writing and talk...I think it is simply impossible, certainly highly unlikely, that students can really learn mathematics and science—other than memorize for the moment—without having well-developed literacy skills."
Gomez conducts research in how literacy skills play a critical role in mathematics and science education. She has noted that educators may think of students as proficient in English, and because of this not recognize when those students need support in specialized vocabulary and concepts so they can participate in discussion, reading, and writing about science topics.
Gomez has also tested protocols to directly ameliorate the literacy skills problem by using digital technology, afterschool activities, and real and virtual communities to support teaching and learning. Through collaboration with classroom teachers she has also developed new approaches to teaching math and science that emphasize language comprehension and communication; these approaches have proven successful for students and teachers.
Osher Fellow • November, 2015
Maria Rosario Jackson is an expert in the fields of urban planning, comprehensive community revitalization, and arts and culture. She speaks frequently about the need for "cultural kitchens" to nurture creative work and the human need for aesthetic expression—particularly for low- and moderate-income communities of color. Cultural kitchens are spaces or organizations that foster cultural self-determination, tradition, and innovation—places where artists and tradition-bearers can share their talents and encourage others.
Jackson is senior advisor to the Arts and Culture Program at the Kresge Foundation. She serves on the advisory board of the Lambent Foundation and as a member of the board of directors for both the National Performance Network and the Alliance for California Traditional Arts. She teaches arts management in the Drucker School of Management at Claremont Graduate University. For 18 years she was director of the Culture, Creativity, and Communities Program at the Urban Institute, a Washington, DC-based national public policy research organization. At the Urban Institute, Jackson led research to measure the cultural vitality and the role of arts and culture in community revitalization and the development of art spaces. She also researched support systems for artists and participated in projects concerned with public housing, public education, public safety, and parks.She received a PhD in urban planning from the University of California, Los Angeles.
Osher Fellow • August, 2015
Arnout Visser is an artist, inventor, and graduate of the prestigious Domus Academy in Milan. He designs objects that are based on scientific principles and have a playful logic and clarity. His ingenious creations have received worldwide attention and can be found in the permanent collections of the Museum of Modern Art in New York, the Design Museum in London, and the Kunsthal in Rotterdam. Visser has been an independent designer with a diverse range of work for more than 25 years. He licenses designs to Droog and Serax brands, carries out commissioned work for museums and other public projects, and leads workshops in reusing discarded materials to create new objects. With his thoughtful experimental approach and playful curiosity it should not be too surprising that Visser prefers to call himself a "formfinder" rather than a "designer."
Osher Fellow • May and June, 2015
Dr. Yvonne Rogers is Professor of Interaction Design, director of University College London Interaction Centre, and deputy head of the Department of Computer Science. A prevailing theme in Rogers's work is how to design interactive technologies that can enhance life by extending everyday learning and work activities. This involves experimentation by creating and evaluating novel user experiences and testing different pervasive technologies. Rogers's work also explores how theories shape the fields of human-computer interaction, cognitive science, and "ubiquitous computing"—a concept where computing devices are always connected and available.
Rogers was one of the principal investigators on the UK Equator Project (2000–2007) where she pioneered ubiquitous learning. She has been published widely—from her doctoral work on graphical interfaces to more recent work on public visualizations and behavioral change. She is coauthor of the definitive textbook Interaction Design, now in its fourth edition, which has sold more than 150,000 copies worldwide and been translated into six languages. She is also a Fellow of the British Computer Society and a member of the CHI Academy, a group of researchers honored by the Association for Computing Machinery.
Osher Fellow • May, 2015
Dr. Aude Oliva holds a French baccalaureate in physics and mathematics, a BS in psychology, and two MS degrees: one in experimental psychology, and the other in cognitive science. Oliva also has a PhD from the Institute National Polytechnique of Grenoble, France. She joined the MIT faculty in the Department of Brain and Cognitive Sciences in 2004, and the MIT Computer Science and Artificial Intelligence Laboratory in 2012.
Her work has been regularly featured in both the scientific and popular press, in museums, and in textbooks about perception, cognition, computer vision, and design. She is an elected Fellow of the Association for Psychological Science and the recipient of the 2014 Guggenheim Fellowship in Computer Science. The National Science Foundation, the National Eye Institute, Google, and Xerox fund her work.
Oliva's interdisciplinary research focuses on questions at the intersections of three domains: human perception/cognition, computer vision, and cognitive neuroscience. Her work in computational perception and cognition builds on the synergy between human and machine perception and cognition, and how it applies to solving high-level recognition problems. These problems can include understanding scenes and events; perceiving spaces; localizing sounds; recognizing objects; modeling attention; eye movements; visual memory; and predicting subjective properties of images (like image memorability). Oliva's research integrates knowledge and tools from image processing, image statistics, computer vision, human perception, and cognition and neuroimaging.