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Can
you use the numbers on four cards to make up equations that equal
the number on a fifth card? In Fantastic Four, you win the
game by making the most equations.
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A
deck of cards |
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A
few people to play with |
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Paper
to write on |
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A
pencil or pen |
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A
timer or watch for keeping time |
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Take
all the face cards out of the deck and set them aside. |
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One
player deals out four cards, face up, and another card, face
down. |
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Each
player writes down the four numbers that are face up. |
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If
you have a timer, set the timer for five minutes. If you are
using a watch, have someone keep track of the time and let everyone
know when five minutes are up. |
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When
everyone is ready, begin the timer and flip over the fifth card. |
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For
five minutes, each player now makes up and writes down equations
that use the numbers on the first four cards to equal the number
on the fifth card. |
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The
goal is to write down as many equations as possible. You get
the most points for equations that use all four numbers (and
no points at all for using only one number). |
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Suppose
the four cards you turned over were: a four, a nine, an ace
(which is a one), and a two. The fifth card you turned over
was a seven. Can you make an equation that equals 7 using
4, 9, 1 and 2?
Can
you think of any other equations that equal 7?
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When the
five minutes are up, all players stop working and figure out
their score.
Equations using two of the four cards score 4 points
Equations using three off the four cards score 9 points
Equations using all four cards score 16 points!
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Each
player checks all the other players' equations. It's okay if
some of you have the same equations. If a player made a mistake,
the person who find the mistake gets 7 points-and the player
who made the mistake gets no point for that equation. |
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The
highest score wins!
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If
you want to lead a class or group in playing Fantastic Four,
go to the Teacher/Leader
version.
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