digital media community and creativity digital games access to digital tools school policy

Digital technologies
currently pervade the lives of youth across formal and informal learning spaces. Future generations of learners will not only represent a more diverse population, but also represent a broader range of demographics, learner profiles, media consumption patterns, individual needs, and expectations. How do we create contexts, tools, and/or infrastructures that will enable the creation of new digital learning experiences that are culturally-sensitive, gender equitable, educationally-rich, and fun, while also preparing youth for their professional lives?


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digital media community & creativity digital games access to digital tools technology in schools