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Is it just a glorified plank with roller skate wheels on it? Or is
it a highly engineered device through which kids have reclaimed the
urban landscape, bringing creativity and style back to the sterile
asphalt spaces of sprawl? |
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The
basic elements of the skateboard seem pretty straightforward. A
board has three parts: the board or deck, the wheels, and the trucks,
which connect the wheels to the board, and allow the board to turn.
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But how do you get from
this relatively simple mechanism to the perfectly balanced vehicle, the
tool for endless creativity on the ramps and streets? We talked to two of
the leaders in the design and production of skateboards, Tim Piumarta of
NHS Inc., and Fausto Vitello of the Ermico Foundry, manufacturers of Independent
Trucks, to find out about the mixture of industrial science and "feel"
that goes into a great board.

Tim Piumarta has been one of the most influential skateboard gear designers
over the past 20 years, as the R&D guru of NHS, creators of Santa Cruz
Skateboards, Road Rider Wheels, and much more. He described to us the process
of making a modern skateboard:
"Modern skateboards are made traditionally from 7 plies of sugar
maple veneers, pressed together using polyvinyl glues in either aluminum,
metal or concrete forms, generally taking around 300 psi to take up multiple
skateboards in one closing of a press. Anywhere from 3-5 skateboards are
done in one press, and after 30 minutes to an hour, the boards are removed
from the press. At this point they have been stuck and laminated in the
compound curve or the shape, which is the concave. Then after days of
curing, the CNC routers, or hand routers depending on the woodshop, will
cut out the final shape, apply the edge trimming, paint it and send it
on its way."
Why maple wood? Piumarta
described the unique characteristics of wood. "With all the alternate
materials we've tried, from epoxy and fiberglass to carbon loaded thermoplastic
nylon, nothing has had the combination of toughness, elasticity, feel and
response of laminated sugar maple board."
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Piumarta was one of the first designers to put concave curves into boards
in the early 1980's, and developed the first upturned nose. When skaters
refer to "concave" they are talking about the way that the board
curves up at its edges, nose and tail. This curvature both strengthens the
board and gives the rider more control of the board.
"There's two shapes you talk about when you look at performance:
of a skateboard: number one is the concave, the 3-dimensional curves that
are in the board itself, nose, tail and side to side concave. Every manufacturer
has their own style or philosophy. Mine is based on actual functionality;
what your foot feels like when it's in the concave itself. To get there,
I do a lot of prototyping in foam cutting, letting all of our pro and
amateur riders have a say in what feels good and what works before we
go and cut tooling to make skateboards. So our approach is based on a
feel functionality first, and then secondly, when no one's looking, I
slip in curves and bends engineered into this 3-d curve, the concave,
that makes the board stiffer, stronger, and makes it last longer."
The other shape is called
the plan form. This is the shape of the board's outline; if you put a board
flat up against the wall and traced its outline, you would be drawing the
plan form. According to Piumarta, this shape is largely determined by the
choices of individual riders. "Now the other shape we're talking about
is the plan form, or the shape outline of the board of looking at a wall.
Pro riders can tell by looking and feeling with their hand, they can tell
if a board is out of shape by even fifty thousandths of an inch. They can
feel it, they know what they like, and what they don't like." And,
as Piumarta says, all the engineering in the world means nothing if it doesn't
result in a good ride.

©
Exploratorium
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